AI Insights · Timothy · October 2021
Top 5 Zombie Games Performance in Czech Republic Q3 2021
In the third quarter of 2021, the top five zombie games in the Czech Republic saw varying trends in downloads, revenue, and active users, offering insights into the market's dynamics.
Throughout the third quarter of 2021, the top five zombie games in the Czech Republic saw interesting trends in downloads, revenue, and active users, according to Sensor Tower data.
State of Survival: Zombie War by FunPlus International AG experienced notable fluctuations in its weekly revenue, peaking at approximately $27.6K in mid-July and experiencing a low of around $16.5K at the end of August. Weekly downloads for the game ranged from 1.1K to 1.6K, while weekly active users hovered between 18.8K and 22.5K, showing a slight decline over the quarter.
Last Shelter: Survival from LONG TECH NETWORK LIMITED saw more consistent weekly revenue, ranging between $4.5K and $7.9K, with a peak in early September. Downloads varied significantly, with a high of 831 in mid-August and a low of 80 in late June. The game’s active user base showed a downward trend, starting at 3.3K in early July and decreasing to around 2.5K by the end of September.
The Walking Dead: Survivors, published by Galaxy Play Technology Limited, had a peak revenue of approximately $7.2K in early August, with the lowest point at around $3.8K in late July. Downloads saw a significant drop from 2.3K in late June to around 431 in early September. The active user count also declined from 3.6K at the beginning of the quarter to approximately 1.6K by the end of September.
BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED's Puzzles & Survival showed a steady increase in weekly revenue, peaking at around $4.8K in mid-September. Downloads remained relatively stable, with a minor fluctuation between 532 and 864. Active users displayed a slight decline, starting at 2.8K and ending at approximately 2K by the end of the quarter.
Lastly, Last Day on Earth: Survival by Kefir demonstrated a significant increase in weekly revenue, reaching a high of around $4.5K in mid-August. Downloads saw a notable rise, peaking at 1.7K in mid-September. The game also saw a substantial increase in active users, starting at 3.3K in late June and climbing to approximately 7K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.